TRINITY

Trinity was Infocom's 21st game. It was written by Brian Moriarty, the author
of Wishbringer.

You are a tourist who visits London a little while before it is atomised by
one of WWIII's atomic bombs. As you manage to escape through time to another
era you wonder... can you do something to change the future?
However, when you find yourself in a fantasy world full of strange creatures,
the question becomes... can you survive? If you manage to do that for a long
enough time, you'll have to figure out the pattern that things work in your 
newfound universe and travel back in time to the Trinity site before the
explosion of the first atomic bomb! What you'll do there? You'll find out when
the right time comes (and NO, you won't become the next Incredible Hulk!).

Difficulty level: STANDARD

Here's some important game commands:

ASK     EXAMINE POUR    TOUCH
ATTACK  EXIT    PULL    UNFOLD
CLIMB   FILL    PUSH    UNLOCK
COUNT   FOLLOW  RAISE   UNSCREW
CUT     KNOCK   SHAKE   UNTIE
DIG     LIE     SHOW    WAKE
DRINK   LISTEN  SMELL   DROP
LOOK    STAND   EAT     OFFER
THROW   ENTER   OPEN    TIE

The games internal clock counts 1 minute for every move you take (except when
you type "TIME" which tells you the time!). When you type WAIT, you wait for
10 minutes.

NO EMULATOR NOTE: Watch out!!! You cannot play this in any emulator! You'll
have to transfer it to C64 disks and play it on your C128.
-- Is that all??? (I hear you ask)
Eh, no... you'll also have to own a monitor that supports the 80-column mode
of your C128!
-- BOOOO! (stuff is thrown at me)
Hey, I didn't program the bloody thing!

Seriously though, our only hope is that one day VICE will support the C128
80-column mode. Until then, only the very few will enjoy C128 Trinity!

THANKS: A big thank you to Linda Carnahan who emailed this to Commodore Zone. I tested
it on my C128 (yes, I'm one of those few) and found it in exellent condition.

Best Regards
Dimitris

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