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MACBETH (Oxford Digital Enterprises)

Part 2:

  • The Ashes are your key to the cellar - some heavy spade work will be needed, though.
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MASK OF THE SUN (Ultrasoft)
  • Knowing your left and right when moving a large pot could be useful
  • Ignore the peddlar - his cure is just cough medicine.
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MASTERS OF THE UNIVERSE
To get into Castle Grayskull:      Jump moat and hit coat of arms.
Room of mirrors:   Enter mirror as He-man.
To deal with Mantanna:   Kill with sword.
Pagoda Garden:   Examine soil.
The abacus:   Remove bead but do not drop it.
Blood river:   Get reeds / plait reeds / tie rope to claw.
In shaft:   Throw hook.
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MESSAGE FROM ANDROMEDA (Interceptor)
  • Cut the ropes the free the skeleton, for missiles to defeat the scaly thing.
  • Wear gloves, get fungus - goodbye slug!
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MINDSHADOW (Interplay)
Rocky cliff:   Tie vine to rock.
In the cave:   Dig for map and take rock.
  • Meat cleavers make chain saws obsolete.
  • Be charitable to gunslingers and take note of what they say.
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MORDON'S QUEST (Melbourne House)
  • To get past the tree, give it a short (!) sample of your own race.
  • By drawing a map of the jungle, you'll know what to answer to Tarzan's question.
  • If you can't pass the invisible wall, why not try graffiti instead.
  • Don't fix the reactor yourself - have someone else doing it.
  • For more power, 'count' the hay in the barn.
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MURAL, THE
To find the hamster:   Examine tree in forest and pull branch.
To use transporter:   Stand plate.
When at the gate:   Examine berries.
To get the coin:   Drop coat and examine cage.
To find the break-dancing frog:   Swim lake in wetsuit.
To receive paintbrush:   Post envelope in post box next to fountain.
To buy train ticket:   Knock window then give coin.
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MURDER HUNT
To get across the marsh:   Wear boots.
To open gate to Haley Hall:   Use hairgrip.
What use is the charm:   To open chest.
What use is tractor:   None at all.
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MURDER OFF MIAMI
In office:   Examine desk / examine hatstand / read memo / read radiogram.
At the launch:   Talk Gordon and ask about Blane then wait.
What to say to Captain and Rocksavage:   Ask about statement.
In Blane's Room:   Wait / out / close door.
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