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GALAXIAS
To kill the plant:      Use the rifle.
The engine room:   Examine the floor.
The Waterfall:   Through waterfall.
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GNOME RANGER
What to take from the shop:   The shovel.
To get objects out of the mist:   Follow someone.
To dig at the rainbow:   Get the nymph to do it.
At the waterfall:   That's just scenery.
The nymph:   Give her the flower.
To break the witch's wand:   Needs the leprechaun.
To start part two:   Take tea leaf and read books in library.
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GOLDEN BATON
To get past the wolf:   Attack with sword.
To get into castle:   Swim, Throw rope, Climb rope.
To deal with the Lizard Man:   Give Quartz.
  • The matches won't get wet if they pass the moat above ground altitude!
  • The knight can't see you if you're disguised.
  • Try giving the quartz a little shake.
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GRAND LARCENY
  • Use the stairs if you're not busy - climb too high and you'll get dizzy!
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GREAT AUSSIE ADVENTURE, THE (Dorothy Millard)
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GREMLINS
  • To get through the locked door, let Gizmo into the ventilation system.
  • Leave the bedroom immediately, and return with a weapon from the kitchen.
  • If you can't drive, welding will make sure others can't!
GUILD OF THIEVES (Magnetic Scrolls)
To get into castle:   Help old man.
To get to windmill:   Shout to miller "Please stop vanes"
At the palm tree:   Shake it.
To deal with macaw:   Break coconut with spade then feed macaw.
To get cash for the rat race:   Open cushion in drawing room.
At the organ:   Take ebony and ivory keys.
To deal with the ice snake:   Go at once to hothouse.
To open sarcophagus:   Use finger from skeleton.
The bee hive:   A red herring.
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