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| FANTASIA DIAMOND (Hewson Consultants) | ||
FANTASTIC FOUR
(Scott Adams)
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| FEASIBILITY EXPERIMENT (Channel 8) | ||
| To kill the lion: | Needs scimitar and leather shield. | |
| Plaited rope: | Tie to charred tree. | |
| Glowing brazier: | Use in ice cave and ice tunnel. | |
| FINAL MISSION (Incentive) | ||
| The End Monster: | Clue to directions. | |
| Guardian Two: | Red herring. | |
| Guardian Three: | Say anagram. | |
| The Mad Monk: | Flee south. | |
| The Wart King: | Show carving. | |
| FOREST AT WORLD'S END | ||
| The nymph: | Give her a kiss. | |
| The dragon: | Blow the horn. | |
| The witch: | Wear the ring. | |
| The crystals: | Give to blacksmith. | |
| The rock: | Rub it. | |
| The sword: | Kill demons, Karl and Zarn. | |
| FOUR MINUTES TO MIDNIGHT (8th Day) | ||
| The ringing telephone: | A red herring. | |
| To get Sue back through the tunnel: | Knock her out and carry her. | |
| In the bank vault: | Take the book but leave the money. | |
| To calm the madman: | Needs Sylvia and Sue. | |
| FUDDO AND SLAM | ||
| To cross the river: | Chop tree and roll it. | |
| To survive icy wasteland: | Search mound and skin bear. | |
| To deal with mothership: | Ask Slam to use poke. | |
| To avoid being crushed by enormous ball: | Swap full sack for crush. | |
| In Chateau Wrathful: | Turn page on calendar. | |
| To survive in war-zone: | Carry ice crown. | |