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DANGERMOUSE IN THE BLACK FOREST CHATEAU (Creative Sparks)
To clear the snow:      Use the Shovel.
The Werewolf: Give Ale.
The moat: Fill Bucket.
The cat: Give Herring.
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THE DARE (Dorothy Millard)
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DEMON FROM THE DARKSIDE
Use of gloves: Wear to carry ice stone.
Herne: Give horn.
Horseshoe: Leave it.
To revive Sid: Cast life spell.
Teleport spell: Cast after dragon is defeated.
Where to find Sid: Examine puddle.
To deal with dragon: Kill with sword.
Knife: Leave it.
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DODGY GEEZERS
To get pick axe: Wait till tea break.
In warehouse: Lift tarpaulin and open crates.
Password at club: Swordfish (examine matches).
In club: Buy five rounds.
In library: Ask about sewers.
Choose your gang: Tricks / Soaps / Mr Video.
The grating: Push till it opens.
To get diary: Open skylight.
After reading diary: Replace it.
When Soapy asks if you want to load the crates: Say no and collect nails instead.
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